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Research Program Mentors

Polygence mentors are selected based on their exceptional academic background, teaching experience, and unique ability to inspire the next generation of innovative thinkers and industry leaders.

Game Design
Samantha

Samantha

MS candidate

Expertise

digital art, web design, sound design, historical fashion, herpetology, fashion, art history, game development, app development

Dietrich

Dietrich

PhD candidate

Expertise

Computer Science, Programming Language Design, CPU-GPU Programming/Graphics, Game Development, Algorithms/DSA, HPC (High performance computing)

Jennifer

Jennifer

MSc

Expertise

Game Environments, Worldbuilding, Unreal Engine, Asset Creation, Photogrammetry, Concept Art, Environment Art, Environment Design, Prop Design, Entertainment Design

William

William

MA

Expertise

Game Design and Development, Web Design, Agile software development, Game Design theory Archaeology, Digital Humanities, Research Essays, Photogrammetry, Digital Art, Virtual Reality, Unity Game Engine

Ian

Ian

MArch candidate

Expertise

Architecture, Fashion, Product Design, Industrial Design, Augemented Reality, Virtual Reality, Extended Reality

Omar

Omar

MS

Expertise

computer science, marketing, entrepreneurship , robotics, computer vision, VR, AR, MR

Brandon

Brandon

MA

Expertise

Game Design/Development, learning the process of creating a game from start to finish, analyzing and creating games that have a transformational impact on the player

Alex

Alex

PhD candidate

Expertise

machine learning, data science, NLP, language generation, data journalism, deep learning, web scraping, creative coding, narrative generation, AI