
Josh
PhD candidate
Expertise
game design, user experience research, human-computer interaction, game development, instructional design
Polygence mentors are selected based on their exceptional academic background, teaching experience, and unique ability to inspire the next generation of innovative thinkers and industry leaders.
game design, user experience research, human-computer interaction, game development, instructional design
Design, Human-Computer Interaction, UX design, UI design, front-end development, Educational Technology
digital art, web design, sound design, historical fashion, herpetology, fashion, art history, game development, app development
App Design, Web Design, Computer Graphics (games, simulations, applications, visualizations), Physical Computing (micro:bit, circuit playground, arduino), Technology (blogs, podcasts, social media)
Architecture, Fashion, Product Design, Industrial Design, Augemented Reality, Virtual Reality, Extended Reality
Computer Science, Programming Language Design, CPU-GPU Programming/Graphics, Game Development, Algorithms/DSA, HPC (High performance computing)
Game Design/Development, learning the process of creating a game from start to finish, analyzing and creating games that have a transformational impact on the player
Machine Learning, Artificial Intelligence, Theoretical Computer Science, Mathematics, Game Design, and Procedurally-Generated Content.
Game design, serious / educational game design, game development in Unity, game deployment and evaluation, introduction to AI/ML
machine learning, data science, NLP, language generation, data journalism, deep learning, web scraping, creative coding, narrative generation, AI