Jack W
- Research Program Mentor
MS at Carnegie Mellon University
Expertise
Game Development, Production, Virtual Reality & Augmented Reality Design
Bio
I am a game developer and Virtual Reality designer who completed studying entertainment technology at Carnegie Mellon. I am now a Professor and teach at Quinnipiac and Yale University. I received my B.A. at Yale University in Computer Science and Art. While there, I founded Yale's first Virtual Reality design program for students. I also designed a new curriculum teaching Neuroscience and Neuroanatomy with the Yale School of Medicine, and worked alongside professors as a teaching assistant for 3D design and animation at the Yale School of Art. As an alumni, I continue to mentor undergraduate students there in game development, for first time game designers. I have always been a gamer. And I probably always will be. While growing up, I would get so excited about upcoming games, and I would track their development right until they finally released. Eventually, I tried it out myself and was bewildered to learn I could build video games and theme park rides for a living (which is is why I 'm studying to become an Imagineer right now). Additionally, I am also definitely the biggest Avatar: the Last Airbender fan that you will ever meet. Hands down. I don't know anything about wine tasting, but I'm great at sounding like I do and have my friends convinced that I'm a professional. I speak a good amount of Chinese, and also can read and write some Elvish.Project ideas
Turn any Movie into a Game
Have you ever watched something (a TV show, a movie, or even a book) and thought to yourself: "this would make an INCREDIBLE video game?" If so, then this course is for you. We will take a look at any piece of media that you find interesting. Then, we'll structure an interactive game around that, which you can build into something that your can have your friends and family playing by the end. We'll follow the structure of game development in the industry, so you'll be able to see under the hood of the video games you play and understand how it creates its magic. Once you're comfortable with this pipeline, you'll be a proven game developer who can turn future ideas into video games from scratch.