- Research Program Mentor
EdD Doctor of Education
Education, social sciences, cultural studies, psychology and emotional well-being, NGO/nonprofits, business, gender issues, poverty, program development and evaluations, parent participation, foreign language learning or teaching, faith/religion
Video Gaming and Skill Development Research Project (STEM)
What types of skills do students believe they gain through playing video games? What types of video games help them develop these skills the most? A literature review, results from an online survey of video game players, and interviews with video game developers and educators will shed more light onto this topic. The results of this research will be shared with video gaming companies and educators.
Gender Equity School Research Project (Social Science)
How do students at my high school define the term "gender equity"? What types of informal and formal resources or activities do they believe will help bring about more gender equity in high schools? A rigorous review of the research literature, a series of focus groups, and interviews with school administrators will help shed more light onto this topic. Results of this research will be shared with my school and other schools in my city in order to help administrators and teachers understand what students believe to be effective resources and activities.